I played a lot of Magic: the Gathering for a few years back in the 1997 range. I spent a fair amount of time and money on the game, but eventually I ran out of people to play with, and that pretty much ended my Magic career. My wallet was thankful, though I always missed playing. Fast forward a few (quite a few) years to 2012 when Magic 2013 for iPad was released. Card games on the iPad seems to be a natural fit, and I was excited to pick it up.
Firing up the app for the first time, I immediately noticed how many screens there are before I could make it to the main menu. A few weeks ago I mentioned how video game intro videos must die, and it’s never been more true here. But it’s not just an intro video – it’s a whole series of screens that are absolutely useless to the user.