When I heard there was a digital CCG coming out in the WWE universe…I was confused more than anything. After hearing that WWE SuperCard (iTunes, Play) was downloaded 1.5 million times in the first week and a half of being available, I knew I had to give it a shot (for science!). After two days and some sore thumbs, I can see why it’s so popular.
But before a CCG can start hooking players into that sweet, sweet drip of new cards, it has to get players in the game first. Lets take a look at what all of those 1.5 million players had to get through before their first match in WWE SuperCard!